AI Insights · Timothy · January 2023
Top 5 Turn-Based Tactics Games on Android in Central America Q4 2022
Discover the performance trends of the top 5 turn-based tactics games on Android in Central America during Q4 2022, including metrics on downloads, revenue, and active users.
In Q4 2022, the top 5 turn-based tactics games on the Android platform in Central America demonstrated varying performance trends in weekly downloads, revenue, and active users. Here is a detailed overview based on data from Sensor Tower.
Bowmasters: Archery Shooting by Playgendary Limited saw fluctuating weekly downloads, peaking at 170K in the last week of December. The game's weekly revenue also showed an upward trend, reaching about $375 in the same period. Active users increased significantly, from approximately 430K at the start of the quarter to over 717K by the end.
Tank Stars from CASUAL AZUR GAMES experienced steady growth in weekly downloads, culminating at around 40K in the final week of December. Revenue trends were relatively stable, with a peak at $213 in the last week. The game also saw a rise in active users, increasing from 131K to approximately 193K over the quarter.
Ultimate Bowmasters, another title from Playgendary Limited, had a mixed performance. Weekly downloads varied, peaking at 46K early in the quarter and ending at 28K. Revenue showed a modest peak of $100 in late November. The game’s active users fluctuated, reaching a high of 47K in early October and ending the quarter at around 37K.
Warlings 2: Total Armageddon by 17th Pixel Poland demonstrated a consistent increase in weekly downloads, reaching over 31K by the end of December. Revenue trends were modest but showed growth, peaking at $87 in the last week of the quarter. Active users also saw a steady rise, climbing from about 60K to over 94K.
Archery Bastions: Castle War from CASUAL AZUR GAMES had notable weekly download spikes, particularly in early November with over 20K downloads. Revenue remained relatively flat, with minor fluctuations, peaking at $44 in mid-October. The game’s active users increased from 70K at the start of the quarter to over 105K by the end.
For more detailed insights and data, visit Sensor Tower.